From Barton:
Growing a team is not easy. Does anybody want to work for you? You have to prove your ability to be a good employer and create a good environment for working
this could easily be a disaster if the founding artist feels like they have to be the best one on the team
You have to have a bigger picture mentality. If your goal is to get Likes and comments on IG… then be prepared to remain a solo act and hope that reinventing yourself every 2 years is going to keep clients interested in you. I watched digital artists from the 2005-2010 era disappear and I didn’t want that for myself.
I started asking myself “what can i accomplish with a team?”
I’m constantly investing back into the people and equipment at ABC to offer our clients more and better creative
This industry wants more faster. I’d be turning down a lot of dream gigs if I were a freelancer still. (hovr havoc story)
Brian Behm: Why is Austin so much better than Dallas?
Matt Milstead: Story of the HOVR promo
Benjamin Allanson: What is the top/main way he finds new talent? Scouting? Word of mouth/networking? Posting job openings online?
Mark Cernosia:
How do you balance being a business owner, pitching to clients, etc.. and still remain involved in the production process?
What have been your biggest challenges in the past year?
How do you find business / clients? What's the process?
How do you come up with concepts / art direction for spots?
How many treatments do you do per project?
Liam Clisham:
What does your general day-to-day look like as an owner who is also still involved in the creative?
Are you doing sales or have someone that does that for you? Do clients just find ABC naturally because of the quality of work?
Kevin Maistros:
Can you describe a typical project pipeline (or ideal one, if not typical) for an ABC project? If you could improve or strengthen an area in that process, what would it be?
What do you wish ABC could do that it doesn't, and the inverse?
Pedro Ramos:
How big of a role does post-production play in your animations? Do you prefer tweaking things in C4D to get a really good looking render or do you prefer to spend that time enhancing the sequence in After Effects?
Do you like an artist to be more design and you can train them on the tech or the inverse?
Matt Krause
What are some ways/attributes that can help a freelancer stand out?